this is just a screen from the game pharaos curse with a sort of collision detection and automatic move. When you copy and paste cells in Excel the performance dramatically drops. So this is an experiment to counter that. The background is made of colored cells and static. The moving sprite is made of characters in an array that is pasted onto a range. the background stays intact and you still can change cells quickly. It works pretty well, but to make a game like that without a decent OO language was not for me. Start the first collision detection macro to start th program.
I made the background by a macro that can convert a 24 bit bitmap to a sheet.